virtual blink::WebLayer* layer() const { return 0; };
virtual bool isAccelerated() const { return false; }
virtual Platform3DObject getBackingTexture() const { return 0; }
virtual blink::WebLayer* layer() const { return 0; };
virtual bool isAccelerated() const { return false; }
virtual Platform3DObject getBackingTexture() const { return 0; }