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Update To 11.40.268.0
[platform/framework/web/crosswalk.git]
/
src
/
third_party
/
WebKit
/
Source
/
core
/
dom
/
NodeRareData.cpp
diff --git
a/src/third_party/WebKit/Source/core/dom/NodeRareData.cpp
b/src/third_party/WebKit/Source/core/dom/NodeRareData.cpp
index
c40e9bb
..
1f0489a
100644
(file)
--- a/
src/third_party/WebKit/Source/core/dom/NodeRareData.cpp
+++ b/
src/third_party/WebKit/Source/core/dom/NodeRareData.cpp
@@
-32,7
+32,7
@@
#include "core/dom/NodeRareData.h"
#include "core/dom/Element.h"
#include "core/dom/ElementRareData.h"
#include "core/dom/NodeRareData.h"
#include "core/dom/Element.h"
#include "core/dom/ElementRareData.h"
-#include "core/
page/Page
.h"
+#include "core/
frame/FrameHost
.h"
#include "core/rendering/RenderObject.h"
#include "platform/heap/Handle.h"
#include "core/rendering/RenderObject.h"
#include "platform/heap/Handle.h"
@@
-77,6
+77,6
@@
void NodeRareData::finalizeGarbageCollectedObject()
}
// Ensure the 10 bits reserved for the m_connectedFrameCount cannot overflow
}
// Ensure the 10 bits reserved for the m_connectedFrameCount cannot overflow
-
COMPILE_ASSERT(Page::maxNumberOfFrames < (1 << NodeRareData::ConnectedFrameCountBits), Frame_limit_should_fit_in_rare_data_count
);
+
static_assert(FrameHost::maxNumberOfFrames < (1 << NodeRareData::ConnectedFrameCountBits), "Frame limit should fit in rare data count"
);
} // namespace blink
} // namespace blink