void enqueueUniqueAnimationFrameEvent(PassRefPtrWillBeRawPtr<Event>);
void enqueueMediaQueryChangeListeners(WillBeHeapVector<RefPtrWillBeMember<MediaQueryListListener> >&);
void enqueueUniqueAnimationFrameEvent(PassRefPtrWillBeRawPtr<Event>);
void enqueueMediaQueryChangeListeners(WillBeHeapVector<RefPtrWillBeMember<MediaQueryListListener> >&);