+ else if (qmlForceThreadedRenderer())
+ fancy = true;
+
+ // Enable fixed animation steps...
+ QByteArray fixed = qgetenv("QML_FIXED_ANIMATION_STEP");
+ bool fixedAnimationSteps = bufferQueuing;
+ if (fixed == "no")
+ fixedAnimationSteps = false;
+ else if (fixed.length())
+ fixedAnimationSteps = true;
+ if (fixedAnimationSteps)