+SOURCE=.\ia32\stream_encoder_asm.nasm\r
+\r
+!IF "$(CFG)" == "libFLAC_dynamic - Win32 Release"\r
+\r
+USERDEP__CPU_A="ia32/stream_encoder_asm.nasm" \r
+# Begin Custom Build\r
+InputPath=.\ia32\stream_encoder_asm.nasm\r
+\r
+"ia32/stream_encoder_asm.obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r
+ nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj\r
+\r
+# End Custom Build\r
+\r
+!ELSEIF "$(CFG)" == "libFLAC_dynamic - Win32 Debug"\r
+\r
+USERDEP__CPU_A="ia32/stream_encoder_asm.nasm" \r
+# Begin Custom Build\r
+InputPath=.\ia32\stream_encoder_asm.nasm\r
+\r
+"ia32/stream_encoder_asm.obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r
+ nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj\r
+\r
+# End Custom Build\r
+\r
+!ENDIF \r
+\r