-static void _elm_transit_obj_data_update(Elm_Transit *transit, Evas_Object *obj);
-static void _elm_transit_obj_data_recover(Elm_Transit *transit, Evas_Object *obj);
-static void _elm_transit_obj_states_save(Evas_Object *obj, Elm_Transit_Obj_Data *obj_data);
-static void _elm_transit_obj_remove_cb(void *data, Evas *e __UNUSED__, Evas_Object *obj, void *event_info __UNUSED__);
-static void _obj_damage_area_set(Evas_Object *obj);
-static void _elm_transit_obj_remove(Elm_Transit *transit, Evas_Object *obj);
-static void _elm_transit_effect_del(Elm_Transit *transit, Elm_Transit_Effect_Module *effect_module);
-static void _remove_dead_effects(Elm_Transit *transit);
-static void _elm_transit_del(Elm_Transit *transit);
-static void _chain_transits_go(Elm_Transit *transit);
-static void _transit_animate_op(Elm_Transit *transit, double progress);
-static Eina_Bool _animator_animate_cb(void *data);
+static void _transit_obj_data_update(Elm_Transit *transit, Evas_Object *obj);
+static void _transit_obj_data_recover(Elm_Transit *transit, Evas_Object *obj);
+static void _transit_obj_states_save(Evas_Object *obj, Elm_Transit_Obj_Data *obj_data);
+static void _transit_obj_remove_cb(void *data, Evas *e __UNUSED__, Evas_Object *obj, void *event_info __UNUSED__);
+static void _transit_obj_remove(Elm_Transit *transit, Evas_Object *obj);
+static void _transit_effect_del(Elm_Transit *transit, Elm_Transit_Effect_Module *effect_module);
+static void _transit_remove_dead_effects(Elm_Transit *transit);
+static void _transit_chain_go(Elm_Transit *transit);
+static void _transit_del(Elm_Transit *transit);
+static Eina_Bool _transit_animate_op(Elm_Transit *transit, double progress);
+static Eina_Bool _transit_animate_cb(void *data);