+ // Relay a request from assistive technology to perform the default action
+ // on a given node.
+ virtual void AccessibilityDoDefaultAction(int object_id) = 0;
+
+ // Relay a request from assistive technology to set focus to a given node.
+ virtual void AccessibilitySetFocus(int object_id) = 0;
+
+ // Relay a request from assistive technology to make a given object
+ // visible by scrolling as many scrollable containers as necessary.
+ // In addition, if it's not possible to make the entire object visible,
+ // scroll so that the |subfocus| rect is visible at least. The subfocus
+ // rect is in local coordinates of the object itself.
+ virtual void AccessibilityScrollToMakeVisible(
+ int acc_obj_id, gfx::Rect subfocus) = 0;
+
+ // Relay a request from assistive technology to move a given object
+ // to a specific location, in the WebContents area coordinate space, i.e.
+ // (0, 0) is the top-left corner of the WebContents.
+ virtual void AccessibilityScrollToPoint(int acc_obj_id, gfx::Point point) = 0;
+
+ // Relay a request from assistive technology to set text selection.
+ virtual void AccessibilitySetTextSelection(
+ int acc_obj_id, int start_offset, int end_offset) = 0;
+