+
+ // A UI string to override, and the new value to use.
+ message OverrideUIString {
+ // The first 32 bits of the MD5 hash digest of the resource name to
+ // override.
+ // e.g. Hash("IDS_BOOKMARK_BAR_UNDO")
+ optional fixed32 name_hash = 1;
+
+ // The new value of the string being overridden.
+ // e.g. "Undo"
+ optional string value = 2;
+ }
+ repeated OverrideUIString override_ui_string = 9;