-// static
-WrenchIconPainter::Severity WrenchIconPainter::SeverityFromUpgradeLevel(
- UpgradeDetector::UpgradeNotificationAnnoyanceLevel level) {
- switch (level) {
- case UpgradeDetector::UPGRADE_ANNOYANCE_NONE:
- return SEVERITY_NONE;
- case UpgradeDetector::UPGRADE_ANNOYANCE_LOW:
- return SEVERITY_LOW;
- case UpgradeDetector::UPGRADE_ANNOYANCE_ELEVATED:
- return SEVERITY_MEDIUM;
- case UpgradeDetector::UPGRADE_ANNOYANCE_HIGH:
- return SEVERITY_HIGH;
- case UpgradeDetector::UPGRADE_ANNOYANCE_SEVERE:
- return SEVERITY_HIGH;
- case UpgradeDetector::UPGRADE_ANNOYANCE_CRITICAL:
- return SEVERITY_HIGH;
- }
- NOTREACHED();
- return SEVERITY_NONE;
-}
-
-// static
-bool WrenchIconPainter::ShouldAnimateUpgradeLevel(
- UpgradeDetector::UpgradeNotificationAnnoyanceLevel level) {
- bool should_animate = true;
- if (level == UpgradeDetector::UPGRADE_ANNOYANCE_LOW) {
- // Only animate low severity upgrades once.
- static bool should_animate_low_severity = true;
- should_animate = should_animate_low_severity;
- should_animate_low_severity = false;
- }
- return should_animate;
-}
-
-// static
-WrenchIconPainter::Severity WrenchIconPainter::GlobalErrorSeverity() {
- // If you change this make sure to also change the menu icon and the bubble
- // icon.
- return SEVERITY_MEDIUM;
-}
-