texture_layer_impl->SetAnchorPoint(gfx::PointF());
texture_layer_impl->SetBounds(layer_size);
texture_layer_impl->SetContentBounds(layer_size);
texture_layer_impl->SetAnchorPoint(gfx::PointF());
texture_layer_impl->SetBounds(layer_size);
texture_layer_impl->SetContentBounds(layer_size);