- texture_layer->set_flipped(flipped_);
- texture_layer->set_uv_top_left(uv_top_left_);
- texture_layer->set_uv_bottom_right(uv_bottom_right_);
- texture_layer->set_vertex_opacity(vertex_opacity_);
- texture_layer->set_premultiplied_alpha(premultiplied_alpha_);
- texture_layer->set_blend_background_color(blend_background_color_);
+ texture_layer->SetFlipped(flipped_);
+ texture_layer->SetUVTopLeft(uv_top_left_);
+ texture_layer->SetUVBottomRight(uv_bottom_right_);
+ texture_layer->SetVertexOpacity(vertex_opacity_);
+ texture_layer->SetPremultipliedAlpha(premultiplied_alpha_);
+ texture_layer->SetBlendBackgroundColor(blend_background_color_);