: render_surface_layer_list_(render_surface_layer_list),
target_render_surface_layer_index_(0) {
for (size_t i = 0; i < render_surface_layer_list->size(); ++i) {
: render_surface_layer_list_(render_surface_layer_list),
target_render_surface_layer_index_(0) {
for (size_t i = 0; i < render_surface_layer_list->size(); ++i) {