DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0);
int inner_tile_size = max_texture_size_.height() - 2 * border_texels_;
int y = src_position / inner_tile_size;
return std::min(std::max(y, 0), num_tiles_y_ - 1);
}
DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0);
int inner_tile_size = max_texture_size_.height() - 2 * border_texels_;
int y = src_position / inner_tile_size;
return std::min(std::max(y, 0), num_tiles_y_ - 1);
}