ASSERT_TRUE(shelf_layout_manager);
ASSERT_TRUE(shelf_widget->status_area_widget());
int status_width = shelf_widget->status_area_widget()->
ASSERT_TRUE(shelf_layout_manager);
ASSERT_TRUE(shelf_widget->status_area_widget());
int status_width = shelf_widget->status_area_widget()->
ShelfWidget* shelf_widget = GetShelfWidget();
gfx::Rect shelf_bounds = shelf_widget->GetWindowBoundsInScreen();
EXPECT_TRUE(!shelf_bounds.IsEmpty());
ShelfWidget* shelf_widget = GetShelfWidget();
gfx::Rect shelf_bounds = shelf_widget->GetWindowBoundsInScreen();
EXPECT_TRUE(!shelf_bounds.IsEmpty());
shelf_widget->shelf_layout_manager();
ASSERT_TRUE(shelf_layout_manager);
EXPECT_EQ(SHELF_VISIBLE, shelf_layout_manager->visibility_state());
shelf_widget->shelf_layout_manager();
ASSERT_TRUE(shelf_layout_manager);
EXPECT_EQ(SHELF_VISIBLE, shelf_layout_manager->visibility_state());
ShelfWidget* shelf_widget = GetShelfWidget();
gfx::Rect shelf_bounds = shelf_widget->GetWindowBoundsInScreen();
EXPECT_TRUE(!shelf_bounds.IsEmpty());
ShelfWidget* shelf_widget = GetShelfWidget();
gfx::Rect shelf_bounds = shelf_widget->GetWindowBoundsInScreen();
EXPECT_TRUE(!shelf_bounds.IsEmpty());
shelf_widget->shelf_layout_manager();
ASSERT_TRUE(shelf_layout_manager);
EXPECT_EQ(SHELF_VISIBLE, shelf_layout_manager->visibility_state());
shelf_widget->shelf_layout_manager();
ASSERT_TRUE(shelf_layout_manager);
EXPECT_EQ(SHELF_VISIBLE, shelf_layout_manager->visibility_state());