key_event3.SetTranslated(true);
details = dispatcher->OnEventFromSource(&key_event3);
EXPECT_FALSE(key_event3.handled() || details.dispatcher_destroyed);
#elif defined(USE_X11)
ui::ScopedXI2Event key_event;
key_event.InitKeyEvent(ui::ET_KEY_PRESSED, ui::VKEY_A, 0);
key_event3.SetTranslated(true);
details = dispatcher->OnEventFromSource(&key_event3);
EXPECT_FALSE(key_event3.handled() || details.dispatcher_destroyed);
#elif defined(USE_X11)
ui::ScopedXI2Event key_event;
key_event.InitKeyEvent(ui::ET_KEY_PRESSED, ui::VKEY_A, 0);