- public static extern float LoadMotionCaptureAnimationFromBuffer(global::System.Runtime.InteropServices.HandleRef motionData, string motionCaptureBuffer, int motionCaptureBufferLength, global::System.Runtime.InteropServices.HandleRef scale, bool synchronousLoad);
+ public static extern void LoadMotionCaptureAnimationFromBuffer(global::System.Runtime.InteropServices.HandleRef motionData, string motionCaptureBuffer, int motionCaptureBufferLength, bool useRootTranslationOnly, global::System.Runtime.InteropServices.HandleRef scale, bool synchronousLoad);