public Vector2(float x, float y) : this(NDalicPINVOKE.new_Vector2__SWIG_1(x, y), true)
{
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
/// <summary>
public Vector2(float x, float y) : this(NDalicPINVOKE.new_Vector2__SWIG_1(x, y), true)
{
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
/// <summary>