public RelativeVector4(float x, float y, float z, float w) : this(NDalicPINVOKE.new_Vector4__SWIG_1(x, y, z, w), true)
{
ValueCheck(x);
public RelativeVector4(float x, float y, float z, float w) : this(NDalicPINVOKE.new_Vector4__SWIG_1(x, y, z, w), true)
{
ValueCheck(x);