- /// <summary>
- /// Sets whether this control supports two dimensional keyboard navigation
- /// (i.e. whether it knows how to handle the keyboard focus movement between its child actors).
- /// The control doesn't support it by default.
- /// </summary>
- /// <param name="isSupported">Whether this control supports two dimensional keyboard navigation.</param>
- public bool FocusNavigationSupport
- {
- get
- {
- return IsKeyboardNavigationSupported();
- }
- set
- {
- SetKeyboardNavigationSupport(value);
- }
- }
-
- internal void SetKeyboardNavigationSupport(bool isSupported)
+ /**
+ * @brief Sets whether this control supports two dimensional
+ * keyboard navigation (i.e. whether it knows how to handle the
+ * keyboard focus movement between its child views).
+ *
+ * The control doesn't support it by default.
+ * @param[in] isSupported Whether this control supports two dimensional keyboard navigation.
+ */
+ public void SetKeyboardNavigationSupport(bool isSupported)