+
+PNG_EXPORT(245, int, png_image_write_to_memory, (png_imagep image, void *memory,
+ png_alloc_size_t * PNG_RESTRICT memory_bytes, int convert_to_8_bit,
+ const void *buffer, png_int_32 row_stride, const void *colormap));
+ /* Write the image to the given memory buffer. The function both writes the
+ * whole PNG data stream to *memory and updates *memory_bytes with the count
+ * of bytes written.
+ *
+ * 'memory' may be NULL. In this case *memory_bytes is not read however on
+ * success the number of bytes which would have been written will still be
+ * stored in *memory_bytes. On failure *memory_bytes will contain 0.
+ *
+ * If 'memory' is not NULL it must point to memory[*memory_bytes] of
+ * writeable memory.
+ *
+ * If the function returns success memory[*memory_bytes] (if 'memory' is not
+ * NULL) contains the written PNG data. *memory_bytes will always be less
+ * than or equal to the original value.
+ *
+ * If the function returns false and *memory_bytes was not changed an error
+ * occurred during write. If *memory_bytes was changed, or is not 0 if
+ * 'memory' was NULL, the write would have succeeded but for the memory
+ * buffer being too small. *memory_bytes contains the required number of
+ * bytes and will be bigger that the original value.
+ */
+
+#define png_image_write_get_memory_size(image, size, convert_to_8_bit, buffer,\
+ row_stride, colormap)\
+ png_image_write_to_memory(&(image), 0, &(size), convert_to_8_bit, buffer,\
+ row_stride, colormap)
+ /* Return the amount of memory in 'size' required to compress this image.
+ * The png_image structure 'image' must be filled in as in the above
+ * function and must not be changed before the actual write call, the buffer
+ * and all other parameters must also be identical to that in the final
+ * write call. The 'size' variable need not be initialized.
+ *
+ * NOTE: the macro returns true/false, if false is returned 'size' will be
+ * set to zero and the write failed and probably will fail if tried again.
+ */
+
+/* You can pre-allocate the buffer by making sure it is of sufficient size
+ * regardless of the amount of compression achieved. The buffer size will
+ * always be bigger than the original image and it will never be filled. The
+ * following macros are provided to assist in allocating the buffer.
+ */
+#define PNG_IMAGE_DATA_SIZE(image) (PNG_IMAGE_SIZE(image)+(image).height)
+ /* The number of uncompressed bytes in the PNG byte encoding of the image;
+ * uncompressing the PNG IDAT data will give this number of bytes.
+ *
+ * NOTE: while PNG_IMAGE_SIZE cannot overflow for an image in memory this
+ * macro can because of the extra bytes used in the PNG byte encoding. You
+ * need to avoid this macro if your image size approaches 2^30 in width or
+ * height. The same goes for the remainder of these macros; they all produce
+ * bigger numbers than the actual in-memory image size.
+ */
+#ifndef PNG_ZLIB_MAX_SIZE
+# define PNG_ZLIB_MAX_SIZE(b) ((b)+(((b)+7U)>>3)+(((b)+63U)>>6)+11U)
+ /* An upper bound on the number of compressed bytes given 'b' uncompressed
+ * bytes. This is based on deflateBounds() in zlib; different
+ * implementations of zlib compression may conceivably produce more data so
+ * if your zlib implementation is not zlib itself redefine this macro
+ * appropriately.
+ */
+#endif
+
+#define PNG_IMAGE_COMPRESSED_SIZE_MAX(image)\
+ PNG_ZLIB_MAX_SIZE((png_alloc_size_t)PNG_IMAGE_DATA_SIZE(image))
+ /* An upper bound on the size of the data in the PNG IDAT chunks. */
+
+#define PNG_IMAGE_PNG_SIZE_MAX_(image, image_size)\
+ ((8U/*sig*/+25U/*IHDR*/+16U/*gAMA*/+44U/*cHRM*/+12U/*IEND*/+\
+ (((image).format&PNG_FORMAT_FLAG_COLORMAP)?/*colormap: PLTE, tRNS*/\
+ 12U+3U*(image).colormap_entries/*PLTE data*/+\
+ (((image).format&PNG_FORMAT_FLAG_ALPHA)?\
+ 12U/*tRNS*/+(image).colormap_entries:0U):0U)+\
+ 12U)+(12U*((image_size)/PNG_ZBUF_SIZE))/*IDAT*/+(image_size))
+ /* A helper for the following macro; if your compiler cannot handle the
+ * following macro use this one with the result of
+ * PNG_IMAGE_COMPRESSED_SIZE_MAX(image) as the second argument (most
+ * compilers should handle this just fine.)
+ */
+
+#define PNG_IMAGE_PNG_SIZE_MAX(image)\
+ PNG_IMAGE_PNG_SIZE_MAX_(image, PNG_IMAGE_COMPRESSED_SIZE_MAX(image))
+ /* An upper bound on the total length of the PNG data stream for 'image'.
+ * The result is of type png_alloc_size_t, on 32-bit systems this may
+ * overflow even though PNG_IMAGE_DATA_SIZE does not overflow; the write will
+ * run out of buffer space but return a corrected size which should work.
+ */