+ public struct BorderVisualProperty
+ {
+ public static readonly int Color = NDalic.BORDER_VISUAL_COLOR;
+ public static readonly int Size = NDalic.BORDER_VISUAL_SIZE;
+ public static readonly int AntiAliasing = NDalic.BORDER_VISUAL_ANTI_ALIASING;
+ }
+
+ public struct ColorVisualProperty
+ {
+ public static readonly int MixColor = NDalic.COLOR_VISUAL_MIX_COLOR;
+ }
+
+ public struct GradientVisualProperty
+ {
+ public static readonly int StartPosition = NDalic.GRADIENT_VISUAL_START_POSITION;
+ public static readonly int EndPosition = NDalic.GRADIENT_VISUAL_END_POSITION;
+ public static readonly int Center = NDalic.GRADIENT_VISUAL_CENTER;
+ public static readonly int Radius = NDalic.GRADIENT_VISUAL_RADIUS;
+ public static readonly int StopOffset = NDalic.GRADIENT_VISUAL_STOP_OFFSET;
+ public static readonly int StopColor = NDalic.GRADIENT_VISUAL_STOP_COLOR;
+ public static readonly int Units = NDalic.GRADIENT_VISUAL_UNITS;
+ public static readonly int SpreadMethod = NDalic.GRADIENT_VISUAL_SPREAD_METHOD;
+ }
+
+ public struct ImageVisualProperty
+ {
+ public static readonly int URL = NDalic.IMAGE_VISUAL_URL;
+ public static readonly int FittingMode = NDalic.IMAGE_VISUAL_FITTING_MODE;
+ public static readonly int SamplingMode = NDalic.IMAGE_VISUAL_SAMPLING_MODE;
+ public static readonly int DesiredWidth = NDalic.IMAGE_VISUAL_DESIRED_WIDTH;
+ public static readonly int DesiredHeight = NDalic.IMAGE_VISUAL_DESIRED_HEIGHT;
+ public static readonly int SynchronousLoading = NDalic.IMAGE_VISUAL_SYNCHRONOUS_LOADING;
+ public static readonly int BorderOnly = NDalic.IMAGE_VISUAL_BORDER_ONLY;
+ public static readonly int PixelArea = NDalic.IMAGE_VISUAL_PIXEL_AREA;
+ public static readonly int WrapModeU = NDalic.IMAGE_VISUAL_WRAP_MODE_U;
+ public static readonly int WrapModeV = NDalic.IMAGE_VISUAL_WRAP_MODE_V;
+ public static readonly int Border = NDalic.IMAGE_VISUAL_BORDER;
+ }
+
+ public struct MeshVisualProperty
+ {
+ public static readonly int ObjectURL = NDalic.MESH_VISUAL_OBJECT_URL;
+ public static readonly int MaterialtURL = NDalic.MESH_VISUAL_MATERIAL_URL;
+ public static readonly int TexturesPath = NDalic.MESH_VISUAL_TEXTURES_PATH;
+ public static readonly int ShadingMode = NDalic.MESH_VISUAL_SHADING_MODE;
+ public static readonly int UseMipmapping = NDalic.MESH_VISUAL_USE_MIPMAPPING;
+ public static readonly int UseSoftNormals = NDalic.MESH_VISUAL_USE_SOFT_NORMALS;
+ public static readonly int LightPosition = NDalic.MESH_VISUAL_LIGHT_POSITION;
+ }
+
+ public struct PrimitiveVisualProperty
+ {
+ public static readonly int Shape = NDalic.PRIMITIVE_VISUAL_SHAPE;
+ public static readonly int MixColor = NDalic.PRIMITIVE_VISUAL_MIX_COLOR;
+ public static readonly int Slices = NDalic.PRIMITIVE_VISUAL_SLICES;
+ public static readonly int Stacks = NDalic.PRIMITIVE_VISUAL_STACKS;
+ public static readonly int ScaleTopRadius = NDalic.PRIMITIVE_VISUAL_SCALE_TOP_RADIUS;
+ public static readonly int ScaleBottomRadius = NDalic.PRIMITIVE_VISUAL_SCALE_BOTTOM_RADIUS;
+ public static readonly int ScaleHeight = NDalic.PRIMITIVE_VISUAL_SCALE_HEIGHT;
+ public static readonly int ScaleRadius = NDalic.PRIMITIVE_VISUAL_SCALE_RADIUS;
+ public static readonly int ScaleDimensions = NDalic.PRIMITIVE_VISUAL_SCALE_DIMENSIONS;
+ public static readonly int BevelPercentage = NDalic.PRIMITIVE_VISUAL_BEVEL_PERCENTAGE;
+ public static readonly int BevelSmoothness = NDalic.PRIMITIVE_VISUAL_BEVEL_SMOOTHNESS;
+ public static readonly int LightPosition = NDalic.PRIMITIVE_VISUAL_LIGHT_POSITION;
+ }
+
+ public struct TextVisualProperty
+ {
+ public static readonly int Text = NDalic.TEXT_VISUAL_TEXT;
+ public static readonly int FontFamily = NDalic.TEXT_VISUAL_FONT_FAMILY;
+ public static readonly int FontStyle = NDalic.TEXT_VISUAL_FONT_STYLE;
+ public static readonly int PointSize = NDalic.TEXT_VISUAL_POINT_SIZE;
+ public static readonly int MultiLine = NDalic.TEXT_VISUAL_MULTI_LINE;
+ public static readonly int HorizontalAlignment = NDalic.TEXT_VISUAL_HORIZONTAL_ALIGNMENT;
+ public static readonly int VerticalAlignment = NDalic.TEXT_VISUAL_VERTICAL_ALIGNMENT;
+ public static readonly int TextColor = NDalic.TEXT_VISUAL_TEXT_COLOR;
+ public static readonly int EnableMarkup = NDalic.TEXT_VISUAL_ENABLE_MARKUP;
+ }
+
+ public struct Tooltip
+ {
+ public struct Property
+ {
+ public static readonly int Content = NDalic.TOOLTIP_CONTENT;
+ public static readonly int Layout = NDalic.TOOLTIP_LAYOUT;
+ public static readonly int WaitTime = NDalic.TOOLTIP_WAIT_TIME;
+ public static readonly int Background = NDalic.TOOLTIP_BACKGROUND;
+ public static readonly int Tail = NDalic.TOOLTIP_TAIL;
+ public static readonly int Position = NDalic.TOOLTIP_POSITION;
+ public static readonly int HoverPointOffset = NDalic.TOOLTIP_HOVER_POINT_OFFSET;
+ public static readonly int MovementThreshold = NDalic.TOOLTIP_MOVEMENT_THRESHOLD;
+ public static readonly int DisappearOnMovement = NDalic.TOOLTIP_DISAPPEAR_ON_MOVEMENT;
+ }
+
+ public struct BackgroundProperty
+ {
+ public static readonly int Visual = NDalic.TOOLTIP_BACKGROUND_VISUAL;
+ public static readonly int Border = NDalic.TOOLTIP_BACKGROUND_BORDER;
+ }
+
+ public struct TailProperty
+ {
+ public static readonly int Visibility = NDalic.TOOLTIP_TAIL_VISIBILITY;
+ public static readonly int AboveVisual = NDalic.TOOLTIP_TAIL_ABOVE_VISUAL;
+ public static readonly int BelowVisual = NDalic.TOOLTIP_TAIL_BELOW_VISUAL;
+ }
+ }