+ return IsKeyboardFocusable();
+ }
+ }
+
+ public bool IsOnStage
+ {
+ get
+ {
+ return OnStage();
+ }
+ }
+
+ public bool BatchParent
+ {
+ get
+ {
+ bool temp = false;
+ GetProperty( Actor.Property.BATCH_PARENT).Get( ref temp );
+ return temp;
+ }
+ set
+ {
+ SetProperty( Actor.Property.BATCH_PARENT, new Dali.Property.Value( value ) );
+ }
+ }
+
+ public int SiblingOrder
+ {
+ get
+ {
+ int temp = 0;
+ GetProperty( Actor.Property.SIBLING_ORDER).Get( ref temp );
+ return temp;
+ }
+ set
+ {
+ SetProperty( Actor.Property.SIBLING_ORDER, new Dali.Property.Value( value ) );