+ void AddRenderer( const v8::FunctionCallbackInfo< v8::Value >& args );
+ void GetRendererCount( const v8::FunctionCallbackInfo< v8::Value >& args );
+ void GetRendererAt( const v8::FunctionCallbackInfo< v8::Value >& args );
+ void RemoveRenderer( const v8::FunctionCallbackInfo< v8::Value >& args );