- decompress(texture.getAccess(), format, data, decompressionParams);
- }
+void testDecompress (CompressedTexFormat format, size_t numBlocks, const deUint8* data)
+{
+ testDecompress(format, TexDecompressionParams::ASTCMODE_LDR, numBlocks, data);
+
+ if (!isAstcSRGBFormat(format))
+ testDecompress(format, TexDecompressionParams::ASTCMODE_HDR, numBlocks, data);