+ gld${EMULATION_NAME}_before_allocation ();
+}
+
+/* Fake input file for stubs. */
+static lang_input_statement_type *stub_file;
+
+/* Whether we need to call gldarm_layout_sections_again. */
+static int need_laying_out = 0;
+
+/* Maximum size of a group of input sections that can be handled by
+ one stub section. A value of +/-1 indicates the bfd back-end
+ should use a suitable default size. */
+static bfd_signed_vma group_size = 1;
+
+struct hook_stub_info
+{
+ lang_statement_list_type add;
+ asection *input_section;
+};
+
+/* Traverse the linker tree to find the spot where the stub goes. */
+
+static bfd_boolean
+hook_in_stub (struct hook_stub_info *info, lang_statement_union_type **lp)
+{
+ lang_statement_union_type *l;
+ bfd_boolean ret;
+
+ for (; (l = *lp) != NULL; lp = &l->header.next)
+ {
+ switch (l->header.type)
+ {
+ case lang_constructors_statement_enum:
+ ret = hook_in_stub (info, &constructor_list.head);
+ if (ret)
+ return ret;
+ break;
+
+ case lang_output_section_statement_enum:
+ ret = hook_in_stub (info,
+ &l->output_section_statement.children.head);
+ if (ret)
+ return ret;
+ break;
+
+ case lang_wild_statement_enum:
+ ret = hook_in_stub (info, &l->wild_statement.children.head);
+ if (ret)
+ return ret;
+ break;
+
+ case lang_group_statement_enum:
+ ret = hook_in_stub (info, &l->group_statement.children.head);
+ if (ret)
+ return ret;
+ break;
+
+ case lang_input_section_enum:
+ if (l->input_section.section == info->input_section)
+ {
+ /* We've found our section. Insert the stub immediately
+ after its associated input section. */
+ *(info->add.tail) = l->header.next;
+ l->header.next = info->add.head;
+ return TRUE;
+ }
+ break;
+
+ case lang_data_statement_enum:
+ case lang_reloc_statement_enum:
+ case lang_object_symbols_statement_enum:
+ case lang_output_statement_enum:
+ case lang_target_statement_enum:
+ case lang_input_statement_enum:
+ case lang_assignment_statement_enum:
+ case lang_padding_statement_enum:
+ case lang_address_statement_enum:
+ case lang_fill_statement_enum:
+ break;
+
+ default:
+ FAIL ();
+ break;
+ }
+ }
+ return FALSE;
+}
+
+
+/* Call-back for elf32_arm_size_stubs. */
+
+/* Create a new stub section, and arrange for it to be linked
+ immediately after INPUT_SECTION. */
+
+static asection *
+elf32_arm_add_stub_section (const char * stub_sec_name,
+ asection * output_section,
+ asection * after_input_section,
+ unsigned int alignment_power)
+{
+ asection *stub_sec;
+ flagword flags;
+ lang_output_section_statement_type *os;
+ struct hook_stub_info info;
+
+ flags = (SEC_ALLOC | SEC_LOAD | SEC_READONLY | SEC_CODE
+ | SEC_HAS_CONTENTS | SEC_RELOC | SEC_IN_MEMORY | SEC_KEEP);
+ stub_sec = bfd_make_section_anyway_with_flags (stub_file->the_bfd,
+ stub_sec_name, flags);
+ if (stub_sec == NULL)
+ goto err_ret;
+
+ bfd_set_section_alignment (stub_file->the_bfd, stub_sec, alignment_power);
+
+ os = lang_output_section_get (output_section);
+
+ info.input_section = after_input_section;
+ lang_list_init (&info.add);
+ lang_add_section (&info.add, stub_sec, NULL, os);
+
+ if (info.add.head == NULL)
+ goto err_ret;
+
+ if (after_input_section == NULL)
+ {
+ lang_statement_union_type **lp = &os->children.head;
+ lang_statement_union_type *l, *lprev = NULL;
+
+ for (; (l = *lp) != NULL; lp = &l->header.next, lprev = l);
+
+ if (lprev)
+ lprev->header.next = info.add.head;
+ else
+ os->children.head = info.add.head;
+
+ return stub_sec;
+ }
+ else
+ {
+ if (hook_in_stub (&info, &os->children.head))
+ return stub_sec;
+ }
+
+ err_ret:
+ einfo (_("%X%P: can not make stub section: %E\n"));
+ return NULL;