+#ifdef CONFIG_DM_VIDEO
+
+#include <stdio_dev.h>
+
+struct video_uc_platdata {
+ uint align;
+ uint size;
+ ulong base;
+};
+
+enum video_polarity {
+ VIDEO_ACTIVE_HIGH, /* Pins are active high */
+ VIDEO_ACTIVE_LOW, /* Pins are active low */
+};
+
+/*
+ * Bits per pixel selector. Each value n is such that the bits-per-pixel is
+ * 2 ^ n
+ */
+enum video_log2_bpp {
+ VIDEO_BPP1 = 0,
+ VIDEO_BPP2,
+ VIDEO_BPP4,
+ VIDEO_BPP8,
+ VIDEO_BPP16,
+ VIDEO_BPP32,
+};
+
+/*
+ * Convert enum video_log2_bpp to bytes and bits. Note we omit the outer
+ * brackets to allow multiplication by fractional pixels.
+ */
+#define VNBYTES(bpix) (1 << (bpix)) / 8
+
+#define VNBITS(bpix) (1 << (bpix))
+
+/**
+ * struct video_priv - Device information used by the video uclass
+ *
+ * @xsize: Number of pixel columns (e.g. 1366)
+ * @ysize: Number of pixels rows (e.g.. 768)
+ * @rot: Display rotation (0=none, 1=90 degrees clockwise, etc.)
+ * @bpix: Encoded bits per pixel (enum video_log2_bpp)
+ * @vidconsole_drv_name: Driver to use for the text console, NULL to
+ * select automatically
+ * @font_size: Font size in pixels (0 to use a default value)
+ * @fb: Frame buffer
+ * @fb_size: Frame buffer size
+ * @line_length: Length of each frame buffer line, in bytes. This can be
+ * set by the driver, but if not, the uclass will set it after
+ * probing
+ * @colour_fg: Foreground colour (pixel value)
+ * @colour_bg: Background colour (pixel value)
+ * @flush_dcache: true to enable flushing of the data cache after
+ * the LCD is updated
+ * @cmap: Colour map for 8-bit-per-pixel displays
+ * @fg_col_idx: Foreground color code (bit 3 = bold, bit 0-2 = color)
+ * @bg_col_idx: Background color code (bit 3 = bold, bit 0-2 = color)
+ */
+struct video_priv {
+ /* Things set up by the driver: */
+ ushort xsize;
+ ushort ysize;
+ ushort rot;
+ enum video_log2_bpp bpix;
+ const char *vidconsole_drv_name;
+ int font_size;
+
+ /*
+ * Things that are private to the uclass: don't use these in the
+ * driver
+ */
+ void *fb;
+ int fb_size;
+ int line_length;
+ u32 colour_fg;
+ u32 colour_bg;
+ bool flush_dcache;
+ ushort *cmap;
+ u8 fg_col_idx;
+ u8 bg_col_idx;
+};
+
+/* Placeholder - there are no video operations at present */
+struct video_ops {
+};
+
+#define video_get_ops(dev) ((struct video_ops *)(dev)->driver->ops)
+
+/**
+ * video_reserve() - Reserve frame-buffer memory for video devices
+ *
+ * Note: This function is for internal use.
+ *
+ * This uses the uclass platdata's @size and @align members to figure out
+ * a size and position for each frame buffer as part of the pre-relocation
+ * process of determining the post-relocation memory layout.
+ *
+ * gd->video_top is set to the initial value of *@addrp and gd->video_bottom
+ * is set to the final value.
+ *
+ * @addrp: On entry, the top of available memory. On exit, the new top,
+ * after allocating the required memory.
+ * @return 0
+ */
+int video_reserve(ulong *addrp);
+
+/**
+ * video_clear() - Clear a device's frame buffer to background color.
+ *
+ * @dev: Device to clear
+ * @return 0
+ */
+int video_clear(struct udevice *dev);
+
+/**
+ * video_sync() - Sync a device's frame buffer with its hardware
+ *
+ * Some frame buffers are cached or have a secondary frame buffer. This
+ * function syncs these up so that the current contents of the U-Boot frame
+ * buffer are displayed to the user.
+ *
+ * @dev: Device to sync
+ * @force: True to force a sync even if there was one recently (this is
+ * very expensive on sandbox)
+ */
+void video_sync(struct udevice *vid, bool force);