+
+ g_variant_unlock (value);
+ }
+}
+
+/* Now we have the code to recursively serialise a GVariant into a
+ * GVariantVectors structure.
+ *
+ * We want to do this in cases where the GVariant contains large chunks
+ * of serialised data in order to avoid having to copy this data.
+ *
+ * This generally works the same as normal serialising (co-recursion
+ * with the serialiser) but instead of using a callback we just hard-code
+ * the callback with the name g_variant_callback_write_to_vectors().
+ *
+ * This is a private API that will be used by GDBus.
+ */
+gsize
+g_variant_callback_write_to_vectors (GVariantVectors *vectors,
+ gpointer data,
+ GVariantTypeInfo **type_info)
+{
+ GVariant *value = data;
+
+ if (g_variant_lock_in_tree_form (value))
+ {
+ g_variant_serialiser_write_to_vectors (vectors, value->type_info, value->size,
+ (gpointer *) value->contents.tree.children,
+ value->contents.tree.n_children);
+
+ g_variant_unlock (value);