+/**
+ * g_queue_free_full:
+ * @queue: a pointer to a #GQueue
+ * @free_func: the function to be called to free each element's data
+ *
+ * Convenience method, which frees all the memory used by a #GQueue,
+ * and calls the specified destroy function on every element's data.
+ *
+ * Since: 2.32
+ */
+void
+g_queue_free_full (GQueue *queue,
+ GDestroyNotify free_func)
+{
+ g_queue_foreach (queue, (GFunc) free_func, NULL);
+ g_queue_free (queue);
+}
+
+/**
+ * g_queue_init:
+ * @queue: an uninitialized #GQueue
+ *
+ * A statically-allocated #GQueue must be initialized with this function
+ * before it can be used. Alternatively you can initialize it with
+ * #G_QUEUE_INIT. It is not necessary to initialize queues created with
+ * g_queue_new().
+ *
+ * Since: 2.14
+ */
+void
+g_queue_init (GQueue *queue)
+{
+ g_return_if_fail (queue != NULL);
+
+ queue->head = queue->tail = NULL;
+ queue->length = 0;
+}
+
+/**
+ * g_queue_clear:
+ * @queue: a #GQueue
+ *
+ * Removes all the elements in @queue. If queue elements contain
+ * dynamically-allocated memory, they should be freed first.
+ *
+ * Since: 2.14
+ */
+void
+g_queue_clear (GQueue *queue)
+{
+ g_return_if_fail (queue != NULL);