-typedef struct _GAsyncQueue GAsyncQueue;
-
-/* Asyncronous Queues, can be used to communicate between threads
- */
-
-/* Get a new GAsyncQueue with the ref_count 1 */
-GAsyncQueue* g_async_queue_new (void);
-
-/* Lock and unlock a GAsyncQueue. All functions lock the queue for
- * themselves, but in certain cirumstances you want to hold the lock longer,
- * thus you lock the queue, call the *_unlocked functions and unlock it again.
- */
-void g_async_queue_lock (GAsyncQueue *queue);
-void g_async_queue_unlock (GAsyncQueue *queue);
-
-/* Ref and unref the GAsyncQueue. */
-void g_async_queue_ref (GAsyncQueue *queue);
-void g_async_queue_unref (GAsyncQueue *queue);
-#ifndef G_DISABLE_DEPRECATED
-/* You don't have to hold the lock for calling *_ref and *_unref anymore. */
-void g_async_queue_ref_unlocked (GAsyncQueue *queue);
-void g_async_queue_unref_and_unlock (GAsyncQueue *queue);
-#endif /* !G_DISABLE_DEPRECATED */
-
-/* Push data into the async queue. Must not be NULL. */
-void g_async_queue_push (GAsyncQueue *queue,
- gpointer data);
-void g_async_queue_push_unlocked (GAsyncQueue *queue,
- gpointer data);
-
-/* Pop data from the async queue. When no data is there, the thread is blocked
- * until data arrives. */
-gpointer g_async_queue_pop (GAsyncQueue *queue);
-gpointer g_async_queue_pop_unlocked (GAsyncQueue *queue);
-
-/* Try to pop data. NULL is returned in case of empty queue. */
-gpointer g_async_queue_try_pop (GAsyncQueue *queue);
-gpointer g_async_queue_try_pop_unlocked (GAsyncQueue *queue);
-
-/* Wait for data until at maximum until end_time is reached. NULL is returned
- * in case of empty queue. */
-gpointer g_async_queue_timed_pop (GAsyncQueue *queue,
- GTimeVal *end_time);
-gpointer g_async_queue_timed_pop_unlocked (GAsyncQueue *queue,
- GTimeVal *end_time);
-
-/* Return the length of the queue. Negative values mean that threads
- * are waiting, positve values mean that there are entries in the
- * queue. Actually this function returns the length of the queue minus
- * the number of waiting threads, g_async_queue_length == 0 could also
- * mean 'n' entries in the queue and 'n' thread waiting. Such can
- * happen due to locking of the queue or due to scheduling. */
-gint g_async_queue_length (GAsyncQueue *queue);
-gint g_async_queue_length_unlocked (GAsyncQueue *queue);
+typedef struct _GAsyncQueue GAsyncQueue;
+
+GLIB_AVAILABLE_IN_ALL
+GAsyncQueue *g_async_queue_new (void);
+GLIB_AVAILABLE_IN_ALL
+GAsyncQueue *g_async_queue_new_full (GDestroyNotify item_free_func);
+GLIB_AVAILABLE_IN_ALL
+void g_async_queue_lock (GAsyncQueue *queue);
+GLIB_AVAILABLE_IN_ALL
+void g_async_queue_unlock (GAsyncQueue *queue);
+GLIB_AVAILABLE_IN_ALL
+GAsyncQueue *g_async_queue_ref (GAsyncQueue *queue);
+GLIB_AVAILABLE_IN_ALL
+void g_async_queue_unref (GAsyncQueue *queue);
+
+GLIB_DEPRECATED_FOR(g_async_queue_ref)
+void g_async_queue_ref_unlocked (GAsyncQueue *queue);
+
+GLIB_DEPRECATED_FOR(g_async_queue_unref)
+void g_async_queue_unref_and_unlock (GAsyncQueue *queue);
+
+GLIB_AVAILABLE_IN_ALL
+void g_async_queue_push (GAsyncQueue *queue,
+ gpointer data);
+GLIB_AVAILABLE_IN_ALL
+void g_async_queue_push_unlocked (GAsyncQueue *queue,
+ gpointer data);
+GLIB_AVAILABLE_IN_ALL
+void g_async_queue_push_sorted (GAsyncQueue *queue,
+ gpointer data,
+ GCompareDataFunc func,
+ gpointer user_data);
+GLIB_AVAILABLE_IN_ALL
+void g_async_queue_push_sorted_unlocked (GAsyncQueue *queue,
+ gpointer data,
+ GCompareDataFunc func,
+ gpointer user_data);
+GLIB_AVAILABLE_IN_ALL
+gpointer g_async_queue_pop (GAsyncQueue *queue);
+GLIB_AVAILABLE_IN_ALL
+gpointer g_async_queue_pop_unlocked (GAsyncQueue *queue);
+GLIB_AVAILABLE_IN_ALL
+gpointer g_async_queue_try_pop (GAsyncQueue *queue);
+GLIB_AVAILABLE_IN_ALL
+gpointer g_async_queue_try_pop_unlocked (GAsyncQueue *queue);
+GLIB_AVAILABLE_IN_ALL
+gpointer g_async_queue_timeout_pop (GAsyncQueue *queue,
+ guint64 timeout);
+GLIB_AVAILABLE_IN_ALL
+gpointer g_async_queue_timeout_pop_unlocked (GAsyncQueue *queue,
+ guint64 timeout);
+GLIB_AVAILABLE_IN_ALL
+gint g_async_queue_length (GAsyncQueue *queue);
+GLIB_AVAILABLE_IN_ALL
+gint g_async_queue_length_unlocked (GAsyncQueue *queue);
+GLIB_AVAILABLE_IN_ALL
+void g_async_queue_sort (GAsyncQueue *queue,
+ GCompareDataFunc func,
+ gpointer user_data);
+GLIB_AVAILABLE_IN_ALL
+void g_async_queue_sort_unlocked (GAsyncQueue *queue,
+ GCompareDataFunc func,
+ gpointer user_data);
+
+GLIB_DEPRECATED_FOR(g_async_queue_timeout_pop)
+gpointer g_async_queue_timed_pop (GAsyncQueue *queue,
+ GTimeVal *end_time);
+GLIB_DEPRECATED_FOR(g_async_queue_timeout_pop_unlocked)
+gpointer g_async_queue_timed_pop_unlocked (GAsyncQueue *queue,
+ GTimeVal *end_time);