+ * g_socket_get_timeout:
+ * @socket: a #GSocket.
+ *
+ * Gets the timeout setting of the socket. For details on this, see
+ * g_socket_set_timeout().
+ *
+ * Returns: the timeout in seconds
+ *
+ * Since: 2.26
+ */
+guint
+g_socket_get_timeout (GSocket *socket)
+{
+ g_return_val_if_fail (G_IS_SOCKET (socket), 0);
+
+ return socket->priv->timeout;
+}
+
+/**
+ * g_socket_set_timeout:
+ * @socket: a #GSocket.
+ * @timeout: the timeout for @socket, in seconds, or 0 for none
+ *
+ * Sets the time in seconds after which I/O operations on @socket will
+ * time out if they have not yet completed.
+ *
+ * On a blocking socket, this means that any blocking #GSocket
+ * operation will time out after @timeout seconds of inactivity,
+ * returning %G_IO_ERROR_TIMED_OUT.
+ *
+ * On a non-blocking socket, calls to g_socket_condition_wait() will
+ * also fail with %G_IO_ERROR_TIMED_OUT after the given time. Sources
+ * created with g_socket_create_source() will trigger after
+ * @timeout seconds of inactivity, with the requested condition
+ * set, at which point calling g_socket_receive(), g_socket_send(),
+ * g_socket_check_connect_result(), etc, will fail with
+ * %G_IO_ERROR_TIMED_OUT.
+ *
+ * If @timeout is 0 (the default), operations will never time out
+ * on their own.
+ *
+ * Note that if an I/O operation is interrupted by a signal, this may
+ * cause the timeout to be reset.
+ *
+ * Since: 2.26
+ */
+void
+g_socket_set_timeout (GSocket *socket,
+ guint timeout)
+{
+ g_return_if_fail (G_IS_SOCKET (socket));
+
+ if (timeout != socket->priv->timeout)
+ {
+ socket->priv->timeout = timeout;
+ g_object_notify (G_OBJECT (socket), "timeout");
+ }
+}
+
+/**