+static GVariant *
+g_emblemed_icon_serialize (GIcon *icon)
+{
+ GEmblemedIcon *emblemed_icon = G_EMBLEMED_ICON (icon);
+ GVariantBuilder builder;
+ GVariant *icon_data;
+ GList *node;
+
+ icon_data = g_icon_serialize (emblemed_icon->priv->icon);
+ if (!icon_data)
+ return NULL;
+
+ g_variant_builder_init (&builder, G_VARIANT_TYPE ("(va(va{sv}))"));
+
+ g_variant_builder_add (&builder, "v", icon_data);
+ g_variant_unref (icon_data);
+
+ g_variant_builder_open (&builder, G_VARIANT_TYPE ("a(va{sv})"));
+ for (node = emblemed_icon->priv->emblems; node != NULL; node = node->next)
+ {
+ icon_data = g_icon_serialize (node->data);
+ if (icon_data)
+ {
+ /* We know how emblems serialise, so do a tweak here to
+ * reduce some of the variant wrapping and redundant storage
+ * of 'emblem' over and again...
+ */
+ if (g_variant_is_of_type (icon_data, G_VARIANT_TYPE ("(sv)")))
+ {
+ const gchar *name;
+ GVariant *content;
+
+ g_variant_get (icon_data, "(&sv)", &name, &content);
+
+ if (g_str_equal (name, "emblem") && g_variant_is_of_type (content, G_VARIANT_TYPE ("(va{sv})")))
+ g_variant_builder_add (&builder, "@(va{sv})", content);
+
+ g_variant_unref (content);
+ }
+
+ g_variant_unref (icon_data);
+ }
+ }
+ g_variant_builder_close (&builder);
+
+ return g_variant_new ("(sv)", "emblemed", g_variant_builder_end (&builder));
+}
+