+../build/win32/vs10/gio.vcxproj: $(top_srcdir)/build/win32/vs10/gio.vcxprojin
+ for F in `echo $(libgio_2_0_la_SOURCES) $(win32_actual_sources) $(win32_more_sources_for_vcproj) | tr '/' '\\'`; do \
+ case $$F in \
+ gunix*.c|gdesktopappinfo.c|gnetworkmonitornetlink.c|gcontenttype.c) ;; \
+ *.c) echo ' <ClCompile Include="..\..\..\gio\'$$F'" />' \
+ ;; \
+ esac; \
+ done | sort -u >libgio.vs10.sourcefiles
+ $(CPP) -P - <$(top_srcdir)/build/win32/vs10/gio.vcxprojin >$@
+ rm libgio.vs10.sourcefiles
+
+../build/win32/vs10/gio.vcxproj.filters: $(top_srcdir)/build/win32/vs10/gio.vcxproj.filtersin
+ for F in `echo $(libgio_2_0_la_SOURCES) $(win32_actual_sources) $(win32_more_sources_for_vcproj) | tr '/' '\\'`; do \
+ case $$F in \
+ gunix*.c|gdesktopappinfo.c|gnetworkmonitornetlink.c|gcontenttype.c) ;; \
+ *.c) echo ' <ClCompile Include="..\..\..\gio\'$$F'"><Filter>Source Files</Filter></ClCompile>' \
+ ;; \
+ esac; \
+ done | sort -u >libgio.vs10.sourcefiles.filters
+ $(CPP) -P - <$(top_srcdir)/build/win32/vs10/gio.vcxproj.filtersin >$@
+ rm libgio.vs10.sourcefiles.filters
+