/* For SPU local store, always fall back to the simple method. */
if (SPUADDR_SPU (start_addr) >= 0)
return simple_search_memory (this, start_addr, search_space_len,
pattern, pattern_len, found_addrp);
/* For SPU local store, always fall back to the simple method. */
if (SPUADDR_SPU (start_addr) >= 0)
return simple_search_memory (this, start_addr, search_space_len,
pattern, pattern_len, found_addrp);