+
+static void
+get_stateid(struct nfsd4_compound_state *cstate, stateid_t *stateid)
+{
+ if (HAS_STATE_ID(cstate, CURRENT_STATE_ID_FLAG) && CURRENT_STATEID(stateid))
+ memcpy(stateid, &cstate->current_stateid, sizeof(stateid_t));
+}
+
+static void
+put_stateid(struct nfsd4_compound_state *cstate, stateid_t *stateid)
+{
+ if (cstate->minorversion) {
+ memcpy(&cstate->current_stateid, stateid, sizeof(stateid_t));
+ SET_STATE_ID(cstate, CURRENT_STATE_ID_FLAG);
+ }
+}
+
+void
+clear_current_stateid(struct nfsd4_compound_state *cstate)
+{
+ CLEAR_STATE_ID(cstate, CURRENT_STATE_ID_FLAG);
+}
+
+/*
+ * functions to set current state id
+ */
+void
+nfsd4_set_opendowngradestateid(struct nfsd4_compound_state *cstate, struct nfsd4_open_downgrade *odp)
+{
+ put_stateid(cstate, &odp->od_stateid);
+}
+
+void
+nfsd4_set_openstateid(struct nfsd4_compound_state *cstate, struct nfsd4_open *open)
+{
+ put_stateid(cstate, &open->op_stateid);
+}
+
+void
+nfsd4_set_closestateid(struct nfsd4_compound_state *cstate, struct nfsd4_close *close)
+{
+ put_stateid(cstate, &close->cl_stateid);
+}
+
+void
+nfsd4_set_lockstateid(struct nfsd4_compound_state *cstate, struct nfsd4_lock *lock)
+{
+ put_stateid(cstate, &lock->lk_resp_stateid);
+}
+
+/*
+ * functions to consume current state id
+ */
+
+void
+nfsd4_get_opendowngradestateid(struct nfsd4_compound_state *cstate, struct nfsd4_open_downgrade *odp)
+{
+ get_stateid(cstate, &odp->od_stateid);
+}
+
+void
+nfsd4_get_delegreturnstateid(struct nfsd4_compound_state *cstate, struct nfsd4_delegreturn *drp)
+{
+ get_stateid(cstate, &drp->dr_stateid);
+}
+
+void
+nfsd4_get_freestateid(struct nfsd4_compound_state *cstate, struct nfsd4_free_stateid *fsp)
+{
+ get_stateid(cstate, &fsp->fr_stateid);
+}
+
+void
+nfsd4_get_setattrstateid(struct nfsd4_compound_state *cstate, struct nfsd4_setattr *setattr)
+{
+ get_stateid(cstate, &setattr->sa_stateid);
+}
+
+void
+nfsd4_get_closestateid(struct nfsd4_compound_state *cstate, struct nfsd4_close *close)
+{
+ get_stateid(cstate, &close->cl_stateid);
+}
+
+void
+nfsd4_get_lockustateid(struct nfsd4_compound_state *cstate, struct nfsd4_locku *locku)
+{
+ get_stateid(cstate, &locku->lu_stateid);
+}
+
+void
+nfsd4_get_readstateid(struct nfsd4_compound_state *cstate, struct nfsd4_read *read)
+{
+ get_stateid(cstate, &read->rd_stateid);
+}
+
+void
+nfsd4_get_writestateid(struct nfsd4_compound_state *cstate, struct nfsd4_write *write)
+{
+ get_stateid(cstate, &write->wr_stateid);
+}