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Vulkan: Add wide-color tests
[platform/upstream/VK-GL-CTS.git]
/
framework
/
opengl
/
gluShaderLibrary.hpp
diff --git
a/framework/opengl/gluShaderLibrary.hpp
b/framework/opengl/gluShaderLibrary.hpp
index
ce05193
..
f89aec1
100644
(file)
--- a/
framework/opengl/gluShaderLibrary.hpp
+++ b/
framework/opengl/gluShaderLibrary.hpp
@@
-57,6
+57,14
@@
enum ExpectResult
EXPECT_LAST
};
EXPECT_LAST
};
+enum OutputType
+{
+ OUTPUT_RESULT = 0,
+ OUTPUT_COLOR,
+
+ OUTPUT_LAST
+};
+
struct Value
{
union Element
struct Value
{
union Element
@@
-137,6
+145,8
@@
struct ShaderCaseSpecification
{
CaseType caseType;
ExpectResult expectResult;
{
CaseType caseType;
ExpectResult expectResult;
+ OutputType outputType;
+ DataType outputFormat;
glu::GLSLVersion targetVersion;
// \todo [pyry] Clean this up
glu::GLSLVersion targetVersion;
// \todo [pyry] Clean this up
@@
-149,6
+159,8
@@
struct ShaderCaseSpecification
ShaderCaseSpecification (void)
: caseType (CASETYPE_LAST)
, expectResult (EXPECT_LAST)
ShaderCaseSpecification (void)
: caseType (CASETYPE_LAST)
, expectResult (EXPECT_LAST)
+ , outputType (OUTPUT_RESULT)
+ , outputFormat (TYPE_LAST)
, targetVersion (glu::GLSL_VERSION_LAST)
, fullGLSLES100Required (false)
{
, targetVersion (glu::GLSL_VERSION_LAST)
, fullGLSLES100Required (false)
{