// Make reference and result images readable
vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 0u, DE_NULL, 1u, &refDstInitImageBarrier);
vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 0u, DE_NULL, 1u, &resDstInitImageBarrier);
// Make reference and result images readable
vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 0u, DE_NULL, 1u, &refDstInitImageBarrier);
vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 0u, DE_NULL, 1u, &resDstInitImageBarrier);