+static struct reason2str {
+ Id reason;
+ const char *str;
+} reason2str[] = {
+ { SOLVER_REASON_UNRELATED, "unrelated" },
+ { SOLVER_REASON_UNIT_RULE, "unit" },
+ { SOLVER_REASON_KEEP_INSTALLED, "keep" },
+ { SOLVER_REASON_RESOLVE_JOB, "job" },
+ { SOLVER_REASON_UPDATE_INSTALLED, "update" },
+ { SOLVER_REASON_CLEANDEPS_ERASE, "cleandeps" },
+ { SOLVER_REASON_RESOLVE, "resolve" },
+ { SOLVER_REASON_WEAKDEP, "weakdep" },
+ { SOLVER_REASON_RESOLVE_ORPHAN, "orphan" },
+
+ { SOLVER_REASON_RECOMMENDED, "recommended" },
+ { SOLVER_REASON_SUPPLEMENTED, "supplemented" },
+ { 0, 0 }
+};
+
+static const char *
+testcase_reason2str(Id reason)
+{
+ int i;
+ for (i = 0; reason2str[i].str; i++)
+ if (reason == reason2str[i].reason)
+ return reason2str[i].str;
+ return "?";
+}
+
+static struct rclass2str {
+ Id rclass;
+ const char *str;
+} rclass2str[] = {
+ { SOLVER_RULE_PKG, "pkg" },
+ { SOLVER_RULE_UPDATE, "update" },
+ { SOLVER_RULE_FEATURE, "feature" },
+ { SOLVER_RULE_JOB, "job" },
+ { SOLVER_RULE_DISTUPGRADE, "distupgrade" },
+ { SOLVER_RULE_INFARCH, "infarch" },
+ { SOLVER_RULE_CHOICE, "choice" },
+ { SOLVER_RULE_LEARNT, "learnt" },
+ { SOLVER_RULE_BEST, "best" },
+ { SOLVER_RULE_YUMOBS, "yumobs" },
+ { 0, 0 }
+};
+
+static const char *
+testcase_rclass2str(Id rclass)
+{
+ int i;
+ for (i = 0; rclass2str[i].str; i++)
+ if (rclass == rclass2str[i].rclass)
+ return rclass2str[i].str;
+ return "unknown";
+}
+