- stage.KeyEventSignal().Connect(this, &TextLabelExample::OnKeyEvent);
- mStageSize = stage.GetSize();
- mButtonSize = Size( mStageSize.height * 0.1, mStageSize.height * 0.1 ); // Button size 1/10 of stage height
+ window.KeyEventSignal().Connect(this, &TextLabelExample::OnKeyEvent);
+ mWindowSize = window.GetSize();
+ mButtonSize = Size( mWindowSize.height * 0.1, mWindowSize.height * 0.1 ); // Button size 1/10 of window height