- mContainer.SetPosition( 0, 0 );
- mContainer2.SetPosition( 0, stageSize.height*0.25f );
- mContainer3.SetPosition( 0, stageSize.height*0.25f*2 );
+ mContainer.SetProperty( Actor::Property::POSITION, Vector2( 0, 0 ));
+ mContainer2.SetProperty( Actor::Property::POSITION, Vector2( 0, windowSize.height*0.25f ));
+ mContainer3.SetProperty( Actor::Property::POSITION, Vector2( 0, windowSize.height*0.25f*2 ));