Actor actor = Actor::New();
actor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
actor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
Actor actor = Actor::New();
actor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
actor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );