-const char* BACKGROUND_IMAGE( DEMO_IMAGE_DIR "background-default.png" );
-const char* TOOLBAR_IMAGE( DEMO_IMAGE_DIR "top-bar.png" );
-
-const char* APPLICATION_TITLE_PAN_LIGHT( "Lighting: Pan Light" );
-const char* APPLICATION_TITLE_ROTATE_OBJECT( "Lighting: Rotate Object" );
-const char* APPLICATION_TITLE_PAN_SCENE( "Lighting: Pan Scene" );
-const char* APPLICATION_TITLE_ROTATE_SCENE( "Lighting: Rotate Scene" );
-const char* CHANGE_EFFECT_IMAGE( DEMO_IMAGE_DIR "icon-change.png" );
-const char* CHANGE_EFFECT_IMAGE_SELECTED( DEMO_IMAGE_DIR "icon-change-selected.png" );
-const char* RESET_ICON( DEMO_IMAGE_DIR "icon-reset.png" );
-const char* RESET_ICON_SELECTED( DEMO_IMAGE_DIR "icon-reset-selected.png" );
-
-const char* SCENE_IMAGE_1( DEMO_IMAGE_DIR "gallery-small-10.jpg");
-const char* SCENE_IMAGE_2( DEMO_IMAGE_DIR "gallery-small-42.jpg");
-const char* SCENE_IMAGE_3( DEMO_IMAGE_DIR "gallery-small-48.jpg");
-
-const float MIN_PINCH_SCALE( 0.3f );
-const float MAX_PINCH_SCALE( 2.05f );
-
-const float R3_2(0.8660254);
-const Vector3 TOP_POINT( 0.0f, -1.0f, 0.0f);
-const Vector3 LEFT_POINT( -R3_2, 0.5f, 0.0f);
-const Vector3 RIGHT_POINT( R3_2, 0.5f, 0.0f);
-const Vector3 FRONT_POINT( 0.0f, 0.0f, 20.0f);
-
-const Vector2 DEFAULT_STAGE_SIZE( 480.0f, 800.0f );
-
-const float X_ROTATION_DISPLACEMENT_FACTOR = 60.f;
-const float Y_ROTATION_DISPLACEMENT_FACTOR = 60.f;
-const float LIGHT_PAN_X_DISPLACEMENT_FACTOR = 1/360.f;
-const float LIGHT_PAN_Y_DISPLACEMENT_FACTOR = 1/360.f;