- unsigned int indexData[12] = { 0,1,3,0,2,4,0,3,4,0,2,1 };
- Property::Map indexFormat;
- indexFormat["indices"] = Property::INTEGER;
- PropertyBuffer indices = PropertyBuffer::New( indexFormat, 12 );
- indices.SetData( indexData );
+ unsigned short indexData[12] = { 0,1,3,0,2,4,0,3,4,0,2,1 };