- mMetaballs[i].actor.SetProperty( Dali::Actor::Property::NAME, "Metaball" );
- mMetaballs[i].actor.SetScale( 1.0f );
- mMetaballs[i].actor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
-
-
- mMetaballs[i].actor.AddRenderer( renderer );
-
- mMetaballs[i].positionIndex = mMetaballs[i].actor.RegisterProperty( "uPositionMetaball", mMetaballs[i].position );
- mMetaballs[i].positionVarIndex = mMetaballs[i].actor.RegisterProperty( "uPositionVar", Vector2(0.f,0.f) );
- mMetaballs[i].gravityIndex = mMetaballs[i].actor.RegisterProperty( "uGravityVector", Vector2(0.f,0.f) );
- mMetaballs[i].radiusIndex = mMetaballs[i].actor.RegisterProperty( "uRadius", mMetaballs[i].radius );
- mMetaballs[i].radiusVarIndex = mMetaballs[i].actor.RegisterProperty( "uRadiusVar", 0.f );
- mMetaballs[i].aspectIndex = mMetaballs[i].actor.RegisterProperty( "uAspect", aspect );
+ mMetaballs[i].actor.SetProperty(Dali::Actor::Property::NAME, "Metaball");
+ mMetaballs[i].actor.SetProperty(Actor::Property::SCALE, 1.0f);
+ mMetaballs[i].actor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+
+ mMetaballs[i].actor.AddRenderer(renderer);
+
+ mMetaballs[i].positionIndex = mMetaballs[i].actor.RegisterProperty("uPositionMetaball", mMetaballs[i].position);
+ mMetaballs[i].positionVarIndex = mMetaballs[i].actor.RegisterProperty("uPositionVar", Vector2(0.f, 0.f));
+ mMetaballs[i].gravityIndex = mMetaballs[i].actor.RegisterProperty("uGravityVector", Vector2(0.f, 0.f));
+ mMetaballs[i].radiusIndex = mMetaballs[i].actor.RegisterProperty("uRadius", mMetaballs[i].radius);
+ mMetaballs[i].radiusVarIndex = mMetaballs[i].actor.RegisterProperty("uRadiusVar", 0.f);
+ mMetaballs[i].aspectIndex = mMetaballs[i].actor.RegisterProperty("uAspect", aspect);