// Push button, for changing the image set for displaying
Toolkit::PushButton changeButton = Toolkit::PushButton::New();
changeButton.SetProperty( Toolkit::Button::Property::LABEL, "Next" );
changeButton.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_RIGHT );
changeButton.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_RIGHT );
// Push button, for changing the image set for displaying
Toolkit::PushButton changeButton = Toolkit::PushButton::New();
changeButton.SetProperty( Toolkit::Button::Property::LABEL, "Next" );
changeButton.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_RIGHT );
changeButton.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_RIGHT );