- imageView0.SetSize(imageSize, imageSize);
- imageView0.SetParentOrigin( ParentOrigin::CENTER );
- imageView0.SetY( -imageSize*0.5f );
+ imageView0.SetProperty( Actor::Property::SIZE, Vector2(imageSize, imageSize) );
+ imageView0.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+ imageView0.SetProperty( Actor::Property::POSITION_Y, -imageSize*0.5f );