imagePrevious.SetProperty( Actor::Property::OPACITY, 0.6f );
controlsLayer.Add( imagePrevious );
imagePrevious.SetProperty( Dali::Actor::Property::NAME, PREVIOUS_BUTTON_ID );
imagePrevious.SetProperty( Actor::Property::OPACITY, 0.6f );
controlsLayer.Add( imagePrevious );
imagePrevious.SetProperty( Dali::Actor::Property::NAME, PREVIOUS_BUTTON_ID );
// Next image button:
Toolkit::ImageView imageNext = Toolkit::ImageView::New( DALI_ICON_PLAY, ImageDimensions( playWidth, playWidth ) );
// Next image button:
Toolkit::ImageView imageNext = Toolkit::ImageView::New( DALI_ICON_PLAY, ImageDimensions( playWidth, playWidth ) );
imageNext.SetProperty( Actor::Property::OPACITY, 0.6f );
controlsLayer.Add( imageNext );
imageNext.SetProperty( Dali::Actor::Property::NAME, NEXT_BUTTON_ID );
imageNext.SetProperty( Actor::Property::OPACITY, 0.6f );
controlsLayer.Add( imageNext );
imageNext.SetProperty( Dali::Actor::Property::NAME, NEXT_BUTTON_ID );