- mRightLabel.SetSize( Vector3( stageSize.x*0.5, stageSize.y, 1.0f ) );
- mRightLabel.SetProperty( Toolkit::Control::Property::BACKGROUND_COLOR, Vector4( 0.5, 0.0, 0.0, 0.2 ));
+ mRightLabel.SetProperty( Actor::Property::SIZE, Vector3( stageSize.x*0.5, stageSize.y, 1.0f ) );
+ mRightLabel.SetProperty( Toolkit::Control::Property::BACKGROUND,
+ Property::Map().Add( Toolkit::Visual::Property::TYPE, Visual::COLOR )
+ .Add( ColorVisual::Property::MIX_COLOR, Vector4( 0.5, 0.0, 0.0, 0.2 ) ) );