- mTextLabel[i] = TextLabel::New(str + std::to_string(i));
- mTextLabel[i].SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::TOP_LEFT);
- mTextLabel[i].SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
- mTextLabel[i].SetProperty( Dali::Actor::Property::NAME,"textlabel " + std::to_string(i));
- mTextLabel[i].SetProperty( Actor::Property::LEAVE_REQUIRED,true);
+ mTextLabel[i] = TextLabel::New(str + std::to_string(i));
+ mTextLabel[i].SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ mTextLabel[i].SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ mTextLabel[i].SetProperty(Dali::Actor::Property::NAME, "textlabel " + std::to_string(i));
+ mTextLabel[i].SetProperty(Actor::Property::LEAVE_REQUIRED, true);