+ animation.AnimateTo(DevelControl::GetVisualProperty(mImageView, ImageView::Property::IMAGE, Visual::Property::MIX_COLOR), Vector3(1.0f, 0.0f, 0.0f));
+ animation.AnimateTo(DevelControl::GetVisualProperty(mImageView, ImageView::Property::IMAGE, Visual::Property::OPACITY), 0.5f);
+ animation.AnimateTo(DevelControl::GetVisualProperty(mImageView, ImageView::Property::IMAGE, DevelVisual::Property::CORNER_RADIUS), CORNER_RADIUS_VALUE);
+ animation.AnimateTo(DevelControl::GetVisualProperty(mImageView, DevelControl::Property::SHADOW, ColorVisual::Property::MIX_COLOR), Vector3(0.0f, 0.0f, 1.0f));
+ animation.AnimateTo(DevelControl::GetVisualProperty(mImageView, DevelControl::Property::SHADOW, DevelVisual::Property::CORNER_RADIUS), SHADOW_CORNER_RADIUS_VALUE);
+ animation.AnimateTo(DevelControl::GetVisualProperty(mImageView, DevelControl::Property::SHADOW, DevelColorVisual::Property::BLUR_RADIUS), BLUR_RADIUS_VALUE);
+ animation.AnimateTo(DevelControl::GetVisualProperty(mImageView, DevelControl::Property::SHADOW, Visual::Transform::Property::OFFSET), BLUR_OFFSET_VALUE);
+ animation.AnimateTo(DevelControl::GetVisualProperty(mImageView, DevelControl::Property::SHADOW, Visual::Transform::Property::SIZE), BLUR_SIZE_VALUE);