On target resource logging utilizes dlog, but this can also be used on desktop by redirecting stderr to a file.
The generated information includes any image files that are loaded with their dimensions,
GPU memory consumption, CPU RAM used and details of texture atlases created.
## Viewing Resource Logs
On target resource logging utilizes dlog, but this can also be used on desktop by redirecting stderr to a file.
The generated information includes any image files that are loaded with their dimensions,
GPU memory consumption, CPU RAM used and details of texture atlases created.
## Viewing Resource Logs